Combining a Virtual Reality Serious Game and a Novel Robotic Rehabilitation System to Assist Patients with Subacute Stroke for Remote Therapy

  • Tseng, Kevin C. (PI)
  • Lee, Ren-Guey (CoPI)
  • Yeh, Ting-Ting (CoPI)
  • Wong, Alice May-Kuen (CoI)

Project: National Science and Technology CouncilNational Science and Technology Council Academic Grants

Project Details

Abstract

1. 就人文而言,本研究將人文關懷面向導入復健醫學領域,在建置遠距復健治療服務模式上,模擬各種可能應用情境,體現科技以人為文本核心價值。 2. 就社會而言,本研究所開發之輕型復健裝置,將有助於投入居家復健,在我國高齡化的趨勢下,有利於降低照護者之工作負擔。 3. 就經濟而言,開發低成本的復健裝置,使民眾在有限的保險範圍下,也能負擔的起中風後所需之大量復健需求。 4. 就學術而言,本研究整合相關文獻,針對復健裝置的尺寸提出改良方案,使同領域或後進之研究者能有所依循,並突破創新。
StatusActive
Effective start/end date01/08/2231/07/25

Keywords

  • remote rehabilitation
  • serious game
  • service design
  • stroke
  • upper-limb rehabilitation robot

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