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A low overhead checkpointing protocol for mobile computing systems

  • National Taiwan University
  • Chung Yuan Christian University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

Checkpointing protocols for distributed computing systems can also be applied to mobile computing systems, but the unique characteristics of the mobile environment need to be taken into account. In this paper, an improved time-based checkpointing protocol is proposed, which is suitable for mobile computing systems based on Mobile IP. The main improvement over a traditional time-based protocol is that our protocol reduces the number of checkpoints per checkpointing process to nearly minimum, so that fewer checkpoints need to be transmitted through the bandwidth-limited wireless links. The proposed protocol also performs very well in the aspects of minimizing the number and the size of messages transmitted in the wireless network. Therefore, the protocol brings very little overhead to a mobile host which has limited resource. Additionally, by integrating the improved timer synchronization technique, our protocol can also be applied to wide area networks.

Original languageEnglish
Title of host publicationProceedings - 2002 Pacific Rim International Symposium on Dependable Computing, PRDC 2002
PublisherIEEE Computer Society
Pages37-44
Number of pages8
ISBN (Electronic)0769518524
DOIs
StatePublished - 2002
Externally publishedYes
EventPacific Rim International Symposium on Dependable Computing, PRDC 2002 - Tsukuba City, Ibaraki, Japan
Duration: 16 12 200218 12 2002

Publication series

NameProceedings of IEEE Pacific Rim International Symposium on Dependable Computing, PRDC
Volume2002-January
ISSN (Print)1541-0110

Conference

ConferencePacific Rim International Symposium on Dependable Computing, PRDC 2002
Country/TerritoryJapan
CityTsukuba City, Ibaraki
Period16/12/0218/12/02

Bibliographical note

Publisher Copyright:
© 2002 IEEE.

Keywords

  • Access protocols
  • Checkpointing
  • Collaborative work
  • Computer networks
  • Distributed computing
  • Mobile computing
  • Synchronization
  • Wide area networks
  • Wireless application protocol
  • Wireless networks

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