Abstract
The purpose of this study was to construct an E-situated learning system using problem-based situated learning methods, in order to increase learning efficiency. The design of the system can be divided into two parts: (1) the development of the learning platform, devising materials management and interactive learning interfaces, helping teachers create multimedia teaching materials that target different clinical problems. (2) Development of the learning assessment indicator system, which includes consolidating learning indicators, analyzing the learner's route of learning, and providing teachers the learning results as a feedback. In order to verify that the electronic situated learning system is able to help increase a student's observational and judgmental strengths, pre- and post-tests were conducted. The results indicated that (1) the average learning time was reduced by 46%, and (2) by providing students with different cases with the same manifestations, the rate of correctness increased from 66.5% in the pre-tests to 70.25% in the post-tests. From the analysis of the experimental results, it was found that problem-based situated learning is able to strengthen the students' observational and judgmental capabilities.
| Original language | English |
|---|---|
| Title of host publication | 2011 International Conference on Electrical and Control Engineering, ICECE 2011 - Proceedings |
| Pages | 6347-6351 |
| Number of pages | 5 |
| DOIs | |
| State | Published - 2011 |
| Event | 2nd Annual Conference on Electrical and Control Engineering, ICECE 2011 - Yichang, China Duration: 16 09 2011 → 18 09 2011 |
Publication series
| Name | 2011 International Conference on Electrical and Control Engineering, ICECE 2011 - Proceedings |
|---|
Conference
| Conference | 2nd Annual Conference on Electrical and Control Engineering, ICECE 2011 |
|---|---|
| Country/Territory | China |
| City | Yichang |
| Period | 16/09/11 → 18/09/11 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
Keywords
- delirium
- problem-based learning
- situation simulation
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