Abstract
This paper proposes a methodology for developing multi-agent systems. Several design considerations for robotic agents are discussed. A script specifies a multi-agent system by defining the behavior of each agent. An agent is modeled by an extended Finite State Automaton. By using the state transition rules as the building blocks, an agent as well as a multi-agent system can be developed efficiently. This methodology is further applied to multi-agent robotic systems in which reactivity and interaction are important issues. A script-based architecture is developed to implement the agents in multi-agent robotic systems. This architecture considers not only the control architecture of a single agent, but also the interactions among multiple agents and their environments. A script for the Object-Sorting Task problem is utilized for demonstration.
Original language | English |
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Pages (from-to) | 3442-3447 |
Number of pages | 6 |
Journal | Proceedings of the IEEE International Conference on Systems, Man and Cybernetics |
Volume | 4 |
State | Published - 1998 |
Externally published | Yes |
Event | Proceedings of the 1998 IEEE International Conference on Systems, Man, and Cybernetics. Part 3 (of 5) - San Diego, CA, USA Duration: 11 10 1998 → 14 10 1998 |