Daydream: A healing game for mitigating quarantine-induced negative emotions with music adventure

Chen Ji, Hiroki Nishino

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Scopus citations

Abstract

Many people all over the world still suffer from the stress induced by quarantine and social distancing during the coronavirus outbreak, and it is a topic of significance to manage negative feelings and emotions when considering mental health and wellness. Our questions are: "Can a game help people maintain mental health and wellness in such a situation?"and "Will virtual escape from isolation in the game help people feel better in reality?"Therefore, with the design concept of a "healing game", we developed Daydream, a game that combines puzzles and interactive music-making experiences with the design concept of a "healing game"to help players slow down, relax, and imagine. In Daydream, players collect magic objects that can retrieve the main character's memories and unfold her imagination, allowing players to enter a musical adventure. While this research project is still in the early stage, we conducted a preliminary user study and the feedback from the participant were generally positive to our design concept and game design. We believe such a design concept of a 'healing game' would be promising as an interesting research topic in serious games.

Original languageEnglish
Title of host publicationCHI PLAY 2020 - Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play
PublisherAssociation for Computing Machinery, Inc
Pages64-67
Number of pages4
ISBN (Electronic)9781450375870
DOIs
StatePublished - 02 11 2020
Externally publishedYes
Event7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2020 - Virtual, Online, Canada
Duration: 02 11 202004 11 2020

Publication series

NameCHI PLAY 2020 - Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play

Conference

Conference7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2020
Country/TerritoryCanada
CityVirtual, Online
Period02/11/2004/11/20

Bibliographical note

Publisher Copyright:
© 2020 ACM.

Keywords

  • Game design
  • Imagination
  • Interactive music experience
  • Mental wellness
  • Serious game

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