Abstract
Large real-time multimedia systems such as flight simulators have adopted multiprocessor architecture to handle the large amount of events and computations. Existing realtime scheduling algorithms designed for single-processor systems such as Rate Monotonic (RM) and Earliest Deadline First Algorithm (EDF) have very poor performance on multiprocessor systems. On the other hand, most online scheduling algorithms for multiprocessor systems have poor schedulability conditions for real-time applications. In this paper, we study different ways to design real-time applications on SMP machines.
Original language | English |
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Title of host publication | Proceedings - 4th International Symposium on Multimedia Software Engineering, MSE 2002 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 17-24 |
Number of pages | 8 |
ISBN (Electronic) | 0769518575, 9780769518572 |
DOIs | |
State | Published - 2002 |
Externally published | Yes |
Event | 4th International Symposium on Multimedia Software Engineering, MSE 2002 - Newport Beach, United States Duration: 11 12 2002 → 13 12 2002 |
Publication series
Name | Proceedings - 4th International Symposium on Multimedia Software Engineering, MSE 2002 |
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Conference
Conference | 4th International Symposium on Multimedia Software Engineering, MSE 2002 |
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Country/Territory | United States |
City | Newport Beach |
Period | 11/12/02 → 13/12/02 |
Bibliographical note
Publisher Copyright:© 2002 IEEE.