TY - GEN
T1 - Dialog designs in virtual drama
T2 - International Workshop on Agents for Educational Games and Simulations, AEGS 2011
AU - Kao, Edward Chao Chun
AU - Soo, Von Wun
PY - 2012
Y1 - 2012
N2 - Scripts are automatically generated by a story generator and subsequently played by virtual agents. The scripts for actors consist of two parts: movements and dialogs, however, the dialogs are insufficiently addressed in current research of story generation, thereby limiting the generated stories. Therefore, our initial goal was to enable story generators to generate dialogs as sets of character-based actions that are integrated with original story plots. This paper presents a speech-act-based dialog generation framework to define the relationship between dialogs and story plots. In addition, we introduce the manner in which agents may improvise scripted dialogs by selecting various courses of actions. Lastly, a sample scenario was generated according to this framework and demonstrated by virtual agents with the Unreal Development Kit. Our initial results indicated that this framework maintains a balance between agency and scripted dialogs, and that improvised dialogs of virtual agents do not affect the consistency of stories.
AB - Scripts are automatically generated by a story generator and subsequently played by virtual agents. The scripts for actors consist of two parts: movements and dialogs, however, the dialogs are insufficiently addressed in current research of story generation, thereby limiting the generated stories. Therefore, our initial goal was to enable story generators to generate dialogs as sets of character-based actions that are integrated with original story plots. This paper presents a speech-act-based dialog generation framework to define the relationship between dialogs and story plots. In addition, we introduce the manner in which agents may improvise scripted dialogs by selecting various courses of actions. Lastly, a sample scenario was generated according to this framework and demonstrated by virtual agents with the Unreal Development Kit. Our initial results indicated that this framework maintains a balance between agency and scripted dialogs, and that improvised dialogs of virtual agents do not affect the consistency of stories.
KW - dialog generation
KW - speech act theory
KW - virtual drama
UR - http://www.scopus.com/inward/record.url?scp=84865283060&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-32326-3_4
DO - 10.1007/978-3-642-32326-3_4
M3 - 会议稿件
AN - SCOPUS:84865283060
SN - 9783642323256
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 63
EP - 78
BT - Agents for Educational Games and Simulations - International Workshop, AEGS 2011, Revised Papers
Y2 - 2 May 2011 through 2 May 2011
ER -