Effects of Playing Exergames on Quality of Life among Young Adults: A 12-Week Randomized Controlled Trial

Jiajun Yu, Han Chung Huang, T. C.E. Cheng*, May Kuen Wong, Ching I. Teng*

*Corresponding author for this work

Research output: Contribution to journalJournal Article peer-review

4 Scopus citations

Abstract

Objective: The purpose of this paper is to investigate whether playing exergames can enhance quality of life among young adults and it examines the potential moderators. Methods: A 12-week randomized controlled trial was conducted. Quality of life was measured using the short-form 36-item version (SF-36) scale. All the participants were between 20 and 24 years old in Taiwan. Participants in the intervention group (n = 55) were asked to play exergames for 12 weeks, three times a week and 30 minutes at a time, while participants in the control group (n = 62) did not play exergames. The changes in the scores on quality of life between the beginning and the end of the 12-week trial were calculated. Independent t-tests were used to analyze the differences. Results: The intervention group participants experienced an enhanced quality of life in terms of physical functioning, role-physical (role limitations due to physical health), general health, and social functioning. Moreover, the intervention group participants who were not enthusiastic about exercisers experienced an enhanced quality of life in physical functioning, role-physical, and general health. The intervention group participants who attempted to control their weight experienced enhanced general health, vitality, and mental health. Conclusion: Playing exergaming could contribute to users’ quality of life in terms of both physical and mental health.

Original languageEnglish
Article number1359
JournalInternational Journal of Environmental Research and Public Health
Volume20
Issue number2
DOIs
StatePublished - 11 01 2023

Bibliographical note

Publisher Copyright:
© 2023 by the authors.

Keywords

  • SF36
  • active games
  • exergames
  • health
  • quality of life
  • randomized controlled trial
  • Humans
  • Exergaming
  • Video Games/psychology
  • Young Adult
  • Taiwan
  • Quality of Life
  • Physical Examination
  • Adult

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