iCon: Utilizing everyday objects as additional, auxiliary and instant tabletop controllers

Kai Yin Cheng*, Rong Hao Liang, Bing Yu Chen, Rung Huei Laing, Sy Yen Kuo

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

49 Scopus citations

Abstract

This work describes a novel approach to utilizing everyday objects of users as additional, auxiliary, and instant tabletop controllers. Based on this approach, a prototype platform, called iCon, is developed to explore the possible design. Field studies and user studies reveal that utilizing everyday objects such as auxiliary input devices might be appropriate under a multi-task scenario. User studies further demonstrate that daily objects can generally be applied in low precision circumstances, low engagement with selected objects, and medium-to-high frequency of use. The proposed approach allows users to interact with computers while not altering their original work environments.

Original languageEnglish
Title of host publicationCHI 2010 - The 28th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings
Pages1155-1164
Number of pages10
DOIs
StatePublished - 2010
Externally publishedYes
Event28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010 - Atlanta, GA, United States
Duration: 10 04 201015 04 2010

Publication series

NameConference on Human Factors in Computing Systems - Proceedings
Volume2

Conference

Conference28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010
Country/TerritoryUnited States
CityAtlanta, GA
Period10/04/1015/04/10

Keywords

  • everyday object
  • tabletop controller
  • tangible user interface

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