Information Design of an On-Site Interpretative Game

Chun Wen Chen*, Wei Chieh Lee

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This research proposes to develop a design and application model for interpretative media for ecomuseums and other exhibit facilities. With perspective of information design, we consider the form of an on-site interpretative game to combine the benefits of field interpretation and game tasks. This research takes Beitou area in northern Taiwan as the sample site of ecomuseum, to develop the contents of the interpretative game. With different styles of information design, including the order of task and interpretative text, and the use of realistic or schematic image, a card-based on-site interpretative game is designed and made. We conduct on-site user tests to understand the difference and features of usability and satisfaction among combinations of different styles of information design. Quantitative and qualitative data is collected to be analyzed. The guidelines for information design of on-site interpretative game are concluded and proposed.

Original languageEnglish
Title of host publicationHCI International 2020 – Late Breaking Posters - 22nd International Conference, HCII 2020, Proceedings
EditorsConstantine Stephanidis, Margherita Antona, Stavroula Ntoa
PublisherSpringer Science and Business Media Deutschland GmbH
Pages352-358
Number of pages7
ISBN (Print)9783030607029
DOIs
StatePublished - 2020
Externally publishedYes
Event22nd International Conference on Human-Computer Interaction, HCI International 2020 - Copenhagen, Denmark
Duration: 19 07 202024 07 2020

Publication series

NameCommunications in Computer and Information Science
Volume1294
ISSN (Print)1865-0929
ISSN (Electronic)1865-0937

Conference

Conference22nd International Conference on Human-Computer Interaction, HCI International 2020
Country/TerritoryDenmark
CityCopenhagen
Period19/07/2024/07/20

Bibliographical note

Publisher Copyright:
© 2020, Springer Nature Switzerland AG.

Keywords

  • Game-based learning
  • Information design
  • Interpretation design

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