Learn to Play: From Knowledge to Repeated Gameplay

Gen Yih Liao, Tzu Ling Huang, Hsin Yi Huang, Alan R. Dennis, Yu Ting Huang, Ching I. Teng

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Online games are popular computer applications around the globe. Games are frequently designed to require extensive in-game knowledge to attain in-game goals, so it may be central to continued gameplay. Little is known about how players seek knowledge, internalize knowledge, and subsequently use it to attain in-game goals. We used theories of flow and learning to build a theoretical framework and examined it by using responses from more than four thousand players. We found that encouraging players to seek and internalize in-game knowledge is an effective strategy to increase gameplay. Interestingly, learning satisfaction was more important than knowledge internalization in predicting goal progress, showing a novel insight for game providers to nudge their players in their knowledge searching. We concluded that asking players to search and internalize in-game knowledge may be a more effective strategy than creating their focused immersion to encourage repeated gameplay.

Original languageEnglish
Title of host publicationProceedings of the 57th Annual Hawaii International Conference on System Sciences, HICSS 2024
EditorsTung X. Bui
PublisherIEEE Computer Society
Pages4663-4672
Number of pages10
ISBN (Electronic)9780998133171
StatePublished - 2024
Event57th Annual Hawaii International Conference on System Sciences, HICSS 2024 - Honolulu, United States
Duration: 03 01 202406 01 2024

Publication series

NameProceedings of the Annual Hawaii International Conference on System Sciences
ISSN (Print)1530-1605

Conference

Conference57th Annual Hawaii International Conference on System Sciences, HICSS 2024
Country/TerritoryUnited States
CityHonolulu
Period03/01/2406/01/24

Bibliographical note

Publisher Copyright:
© 2024 IEEE Computer Society. All rights reserved.

Keywords

  • focused immersion
  • gameplay
  • knowledge
  • knowledge searching
  • learn
  • survey

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