Abstract
Normally, modeling 3D face is an effective way for pose-invariant recognition, yet its expensive computation significantly discourages potential applications. In this paper, a simple and fully automatic panoramic image-based pose-invariant face recognition method is proposed to present excellent accuracy with low complexity. In this paper, a face shape model with local morphing treatment is first constructed and considered as the alignment standard to deal with all of the possible geometric distortion problems. During the recognition phase, a proposed systematically designed algorithm with morphing and the selection function are both utilized to significantly ease the negative effects of various poses within ±45° in yaw and ±22.5° in pitch. As demonstrated in experimental results, a similar accuracy as that of the 3D start-of-the-arts is achieved with much less computational complexity.
Original language | English |
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Article number | 7898447 |
Pages (from-to) | 1864-1874 |
Number of pages | 11 |
Journal | IEEE Transactions on Circuits and Systems for Video Technology |
Volume | 28 |
Issue number | 8 |
DOIs | |
State | Published - 08 2018 |
Bibliographical note
Publisher Copyright:© 1991-2012 IEEE.
Keywords
- 3d face
- Face recognition
- multiview face recognition
- panoramic face
- pose invariance