Prototype Development of an Interpretative Game with Location-Based AR for Ecomuseum

Chun Wen Chen*, Ya Hsin Chen

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

To improve the visiting effect of ecomuseum, this research proposes to utilize augmented reality (AR) technology and to study how to integrate appropriate interaction design can help get better experience in such museums. Augmented reality is a technology attaching computer generated images and information on the real world. AR users can see the original real world, and also can see supporting information images or virtual objects, that help provide related information and interaction of the real world and objects. With a perspective of interaction design, this research considers the form of an interpretative game with location-based AR to combine the benefits of field interpretation and game tasks. We took Beitou area in Taipei city as the sample of ecomuseum, to develop the contents of the game. Prototypes with location-based Web AR were made and tested. Field user tests were conducted to understand the issues and satisfaction of interaction design. Qualitative data were collected and analyzed. Issues about learnability, satisfaction, storytelling, user interface, and technology are discussed. Then a more suitable design guideline could be concluded to improve the formal model of interpretative game for ecomuseum.

Original languageEnglish
Title of host publicationHuman Aspects of IT for the Aged Population. Technology in Everyday Living - 8th International Conference, ITAP 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Proceedings
EditorsQin Gao, Jia Zhou
PublisherSpringer Science and Business Media Deutschland GmbH
Pages360-370
Number of pages11
ISBN (Print)9783031056536
DOIs
StatePublished - 2022
Externally publishedYes
Event8th International Conference on Human Aspects of IT for the Aged Population, ITAP 2022, held as part of the 24th International Conference, HCI International 2022 - Virtual, Online
Duration: 26 06 202201 07 2022

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume13331 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference8th International Conference on Human Aspects of IT for the Aged Population, ITAP 2022, held as part of the 24th International Conference, HCI International 2022
CityVirtual, Online
Period26/06/2201/07/22

Bibliographical note

Publisher Copyright:
© 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.

Keywords

  • Ecomuseum
  • Game-based learning
  • Interaction design
  • Interpretive media
  • Location-based augmented reality

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