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Research model for traditional board game renaissance

  • Erik Armayuda*
  • , Po Hsien Lin
  • , Rungtai Lin
  • *Corresponding author for this work
  • Trilogi University
  • National Taiwan University of Arts

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Cross-Cultural communication in the field of Science, Art, and Design is a part of aspect that influence the growth of creative industrial product. In the context of product design in creative industry, a research related to cross-cultural communication, cultural wealth is a potential source of inspiration in creating global design products. The exploration can also make the culture more adaptive in globalization era with the transformation. There was a lot of studies to exploit cultural products objects into new design products, but not all of the studies using a relevant methods. One of the cultural product that has wide potential is traditional board games. Traditional board game has different character from artefacts because besides its physical form factor, it has an invisible aspect in the form of game rules. In traditional board game design products require special treatment to be able to research and understand it properly. In-depth research an appropriate approach method is required considering the transformation process of traditional game, not only limited to the conventional media shift into new media. This research tries to find the better method in processing the potential of traditional board games, which will later become a map in the research development. This studies aims to find the research stage by applying the model “From SAD to CHEER” in the context of traditional board games studies.

Original languageEnglish
Title of host publicationCross-Cultural Design. Applications in Cultural Heritage, Creativity and Social Development - 10th International Conference, CCD 2018, Held as Part of HCI International 2018, Proceedings
EditorsPei-Luen Patrick Rau
PublisherSpringer Verlag
Pages19-29
Number of pages11
ISBN (Print)9783319922515
DOIs
StatePublished - 2018
Externally publishedYes
Event10th International Conference on Cross-Cultural Design, CCD 2018 Held as Part of HCI International 2018 - Las Vegas, United States
Duration: 15 07 201820 07 2018

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10912 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference10th International Conference on Cross-Cultural Design, CCD 2018 Held as Part of HCI International 2018
Country/TerritoryUnited States
CityLas Vegas
Period15/07/1820/07/18

Bibliographical note

Publisher Copyright:
© Springer International Publishing AG, part of Springer Nature 2018.

Keywords

  • Cultural transformation
  • From SAD to CHEER
  • Traditional board game

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