The Emotional Impact of Camera Techniques in Cinematic Virtual Reality: Examining Frame Shots and Angles

Zhiyuan Yu, Cheng Hung Lo*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Virtual reality (VR) technology has been increasingly integrated into the film industry, leading to the emergence of Cinematic Virtual Reality (CVR), which offers a uniquely immersive viewing experience that allows audiences to experience “films inside films”. However, traditional film cinematic techniques do not readily translate into CVR, and important cinematographic techniques for this new medium need to be reconsidered. This study aims to investigate the embodiment effect in CVR, a phenomenon that significantly alters the audience’s emotional responses compared to traditional films. We focus on frame shots and camera angles in both mediums. A within-subjects experimental design is employed to compare emotional responses across traditional film and CVR experiences. A total of 40 participants were recruited for the experiment. Using a high-quality VR headset for the immersive cinema condition and a 2D screen for the traditional film condition, the participants were shown identical frame shots and camera angles of a hypothetical scene generated with Unreal Engine 5 (UE5). Their emotional responses were then measured with the Self-Assessment Manikin (SAM) methods. The results show marked differences in responses, suggesting that spatial cognition in VR produces different emotional experiences in CVR from those in traditional viewing condition. The findings contribute to an insight for effective CVR storytelling, informing practical cinematic techniques for filmmakers exploring this novel medium.

Original languageEnglish
Title of host publicationProceedings of the Future Technologies Conference (FTC) 2023, Volume 1
EditorsKohei Arai
PublisherSpringer Science and Business Media Deutschland GmbH
Pages543-563
Number of pages21
ISBN (Print)9783031474538
DOIs
StatePublished - 2023
Externally publishedYes
Event8th Future Technologies Conference, FTC 2023 - San Francisco, United States
Duration: 02 11 202303 11 2023

Publication series

NameLecture Notes in Networks and Systems
Volume813 LNNS
ISSN (Print)2367-3370
ISSN (Electronic)2367-3389

Conference

Conference8th Future Technologies Conference, FTC 2023
Country/TerritoryUnited States
CitySan Francisco
Period02/11/2303/11/23

Bibliographical note

Publisher Copyright:
© 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG.

Keywords

  • Camera Shot Sizes and Angles
  • Cinematic Virtual Reality
  • Embodiment Effect

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