Abstract
Virtual reality (VR) technology has been increasingly integrated into the film industry, leading to the emergence of Cinematic Virtual Reality (CVR), which offers a uniquely immersive viewing experience that allows audiences to experience “films inside films”. However, traditional film cinematic techniques do not readily translate into CVR, and important cinematographic techniques for this new medium need to be reconsidered. This study aims to investigate the embodiment effect in CVR, a phenomenon that significantly alters the audience’s emotional responses compared to traditional films. We focus on frame shots and camera angles in both mediums. A within-subjects experimental design is employed to compare emotional responses across traditional film and CVR experiences. A total of 40 participants were recruited for the experiment. Using a high-quality VR headset for the immersive cinema condition and a 2D screen for the traditional film condition, the participants were shown identical frame shots and camera angles of a hypothetical scene generated with Unreal Engine 5 (UE5). Their emotional responses were then measured with the Self-Assessment Manikin (SAM) methods. The results show marked differences in responses, suggesting that spatial cognition in VR produces different emotional experiences in CVR from those in traditional viewing condition. The findings contribute to an insight for effective CVR storytelling, informing practical cinematic techniques for filmmakers exploring this novel medium.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the Future Technologies Conference (FTC) 2023, Volume 1 |
| Editors | Kohei Arai |
| Publisher | Springer Science and Business Media Deutschland GmbH |
| Pages | 543-563 |
| Number of pages | 21 |
| ISBN (Print) | 9783031474538 |
| DOIs | |
| State | Published - 2023 |
| Externally published | Yes |
| Event | 8th Future Technologies Conference, FTC 2023 - San Francisco, United States Duration: 02 11 2023 → 03 11 2023 |
Publication series
| Name | Lecture Notes in Networks and Systems |
|---|---|
| Volume | 813 LNNS |
| ISSN (Print) | 2367-3370 |
| ISSN (Electronic) | 2367-3389 |
Conference
| Conference | 8th Future Technologies Conference, FTC 2023 |
|---|---|
| Country/Territory | United States |
| City | San Francisco |
| Period | 02/11/23 → 03/11/23 |
Bibliographical note
Publisher Copyright:© 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG.
Keywords
- Camera Shot Sizes and Angles
- Cinematic Virtual Reality
- Embodiment Effect