摘要
This study compares the design processes of designers in both digital and traditional sketching environments, where the digital environment emulates the traditional face-to-face, pen-and-paper environment. The design processes were empirically examined through protocol analysis using a coding scheme based on the function-behaviour-structure ontology. The distributions of the different types of segments, and their transitions in the two environments were quantitatively compared using Chi-Square tests and Paired-T tests. The results indicate that the design processes in the two environments were not statistically different in terms of their distributions and transitions. The higher-level cognitive activities were not affected by the change of medium. Some implications for design computing and design practice are discussed.
| 原文 | 英語 |
|---|---|
| 頁(從 - 到) | 1-29 |
| 頁數 | 29 |
| 期刊 | Design Studies |
| 卷 | 32 |
| 發行號 | 1 |
| DOIs | |
| 出版狀態 | 已出版 - 01 2011 |
| 對外發佈 | 是 |